The mastering process allows you to carry out last changes after you have actually blended your multitrack recordings to two stereo tracks (we'll leave quad and 5.1 surround-sound situations for another day.) Some modifications are made to improve a particular tune's sonic quality. Others are made within the context of an album - making sure that lots of tunes strung together have a similar sonic "consistency." Typical areas of issue for a mastering engineer are: equalization (eq), compression, levels (volume) relative from one tune to the next, and spacing in between songs. Equalization: Sometimes you'll want to change the eq or compression on a mix after you have actually done the final mix. Or you may have ten tunes blended by three different engineers in 5 various studios.
Each song's eq might seem best by itself, but if you series them together, all of a sudden one song sounds too brilliant (or too dull ...). Suggestion # 1: keep in mind that any eq changes to your stereo mix impact the whole mix - if you desire to cut 3 db at 80Hz since your mix sounds muddy, remember to inspect how that affects all the instruments (e.g. the vocal), not simply the bass guitar and kick drum. Compression: In mastering, this is used not simply to control a mix or to include character, but likewise to "print" or send as much level to the master as possible without clipping the signal.
Spacing & Crossfading.
Spacing: there are various philosophies regarding how one ought to approach the areas put in between songs on a record. Some feel the downbeat of one tune should fall at the start of a brand-new bar, in the tempo of the previous tune (to continue the flow.) Others think you need to avoid this like the pester, since it lessens the impact. In the end, do whatever feels. There is no standard. Cross-fade your tunes if you like, or place 6 seconds between them. (2-4 seconds is common in the majority of popular, non-classical records, but it depends on you.) Final idea: you may be inclined to master the exact same recordings that you combined, whether it is for financial factors, creative factors, or simply because you can. We highly recommend that you get someone else to master your task. The objectivity and fresh ears they bring to the table usually result in a more powerful, more cohesive album.
Typical locations of issue for a mastering engineer are: equalization (eq), compression, levels (volume) relative from one song to the next, and spacing between tunes. Or you might have ten songs blended by 3 different engineers in five various studios.
Each tune's eq may seem ideal by itself, however if you sequence them together, suddenly one tune sounds too intense (or too dull ...). Tip # 1: remember that any eq modifications to your stereo mix impact the entire mix - if you want to cut 3 db Download Beats Rap at 80Hz since your mix sounds muddy, keep in mind to examine how that affects all the instruments (e.g. the vocal), not just the bass guitar and kick drum. Compression: In mastering, this is used not simply to manage a mix or to add character, but also to "print" or send out as much level to the master as possible without clipping the signal.